MX Tank Installation

This page will contain implementation principles and links to the existing implementations.

C# Reference Implementation

Planned Features

  • Autologin

Features

C# reference implementation acts as proof of concept. Reference implementation consists of:

  • MXP - Network layer implementation.
  • MXPTests - Network layer tests.
  • MXTank (Server) - Is running 24/7 at tank1.setp.info.
    • WindowsService Container - Can be executed as windows service.
    • ASP.NET Web Container - Can be executed as ASP.NET web site.
    • Demonstrates:
      • Client connectivity.
      • 100 moving objects injected and ejected every 10 seconds by automatic test participant.
  • MXDeck (Client) - Can be download from files page.
    • XNA Game - Is built upon XNA framework which is Microsoft C# game technology.
    • Demonstrates:
      • Connecting to server.
      • Interpolating and rendering smooth movement of server side objects.
      • Rendering of character animation with XNA framework. (No protocol support yet).

Current Performance Results

  • 100 moving objects with movement event every 400 ms:
    • Smooth movement observed
    • Bandwidth usage: 95kbps (bits per second)

http://setp.googlecode.com/

MXP API Class Diagram

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CloudDeck Splash

bubble_cloud_demo_4_small.png

Bubble Bouncher Demo 1

Idealist Viewer 1

Bubble Bouncher Demo 2